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VFX Supervisor Job Description

We have crafted a series of job description examples for a variety of digital roles.

Very often, in-house recruiters and HR departments ask us to help them write their job descriptions, and since this aspect of our recruitment service is very useful to them, we’ve realised that this could be useful to others too, so we have provided a list of job descriptions here.

With more than 20 years of experience in digital and technology recruitment and having placed thousands of candidates in Ireland and across Europe, we understand the value of a compelling job description, so we hope that these examples will help you in your search for a digital or technology professional; please feel free to use and edit to as per your specific needs and preferences.

If you are a candidate seeking a role, you can view a list of our current job offers on our job board.

Example of VFX Supervisor Job Description

INTRODUCTION:

VFX (Visual Effects) supervisors are key leaders in the creation of complex and visually stunning effects for film, television, gaming, and other media projects. They oversee the entire VFX process, from pre-production planning to post-production execution, ensuring that creative vision, technical quality, and project deadlines are met. With a combination of artistic vision and technical expertise, VFX supervisors collaborate with directors, producers, and VFX artists to deliver groundbreaking visual experiences to audiences worldwide.

RESPONSIBILITIES:

  • Collaborate with directors, producers, and production designers to establish the visual style, scope, and technical requirements of VFX sequences.
  •  Develop VFX breakdowns and budgets, identifying the resources and technology needed to achieve desired effects within project constraints.
  •  Lead VFX pre-production activities, including concept development, storyboard reviews, and previs (previsualization) planning to visualize complex sequences.
  •  Supervise on-set VFX shoots, providing guidance to cinematographers, directors of photography, and camera crews to capture elements for integration with CGI (Computer-Generated Imagery).
  • Direct VFX artists and technicians in the creation of digital assets, simulations, and compositing, ensuring adherence to project timelines and quality standards.
  • Review VFX shots and sequences throughout production, providing feedback and revisions to achieve desired visual effects.
  • Collaborate with post-production teams, including editors, colorists, and sound designers, to seamlessly integrate VFX elements into final shots.
  • Troubleshoot technical issues and render artifacts, providing creative solutions while maintaining production schedules and budgets.
  •  Stay updated on emerging technologies and industry trends in VFX, implementing innovative techniques to enhance visual storytelling.
  •  Communicate effectively with stakeholders, providing regular updates on project progress, challenges, and solutions.

SKILLS, KNOWLEDGE, AND EXPERIENCE:

  • Minimum 5 to 7 years of experience as a VFX artist or supervisor, with a proven track record of delivering high-quality visual effects for film, television, or gaming projects.
  • Bachelor's degree in Animation, Computer Graphics, Film Production, or a related field.
  • Proficiency in VFX software such as Autodesk Maya, SideFX Houdini, Cinema 4D, or similar tools.
  • Strong understanding of visual effects principles, including dynamics, simulations, and rendering techniques.
  • Comprehensive knowledge of VFX pipelines, including pre-production planning, on-set supervision, and post-production integration.
  • Experience with compositing software such as Adobe After Effects, Nuke, or Fusion for integrating VFX elements into final shots.
  • Leadership and management skills to inspire and guide VFX teams, fostering collaboration, creativity, and accountability.
  • Excellent problem-solving skills and attention to detail, especially when troubleshooting technical issues or optimizing workflows.
  • Ability to work efficiently under pressure and adapt to evolving project requirements and deadlines.
  • Portfolio showcasing a diverse range of VFX work, including complex sequences and effects integration.

NICE TO HAVES:

  • Experience with real-time rendering engines such as Unreal Engine or Unity for interactive applications or games.
  •  Knowledge of motion capture technology and techniques for capturing realistic character animations.
  • Background in traditional art or photography, understanding of composition, color theory, and lighting principles.
  • Familiarity with virtual production workflows, including previs, motion capture, and real-time rendering pipelines.
  • Specialized skills in specific VFX disciplines such as creature animation, fluid dynamics, or photorealistic rendering.

BENEFITS:

  • Competitive salary based on experience and expertise.
  • Flexible working arrangement (Hybrid, Remote, Office) 
  • Perks such as health benefits, professional development opportunities, and creative resources.

CTA (CALL TO ACTION):

We are accepting applications until the end of *MONTH*. We’ll be delighted to meet you for a first interview with *NAME*, our hiring manager.


If you are looking for roles that are more marketing specific, you can check the Job Descriptions.

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Writing a job spec is the first phase of the hiring process at any given company, we love to help companies do this in an effective way so we've put together a post where we explain our secrets for a well structured hiring process and how to make it more efficient.